Attract—NormalStatusPower 0Accuracy 10015 PPIf the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Bide—NormalPhysicalPower 0Accuracy -110 PPThe user endures attacks for two turns, then strikes back to cause double the damage taken.
Bubble Beam—WaterSpecialPower 65Accuracy 10020 PPA spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
Captivate—NormalStatusPower 0Accuracy 10020 PPIf any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Confide—NormalStatusPower 0Accuracy -120 PPThe user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Counter—FightingPhysicalPower 0Accuracy 10020 PPA retaliatory attack that counters any physical move, inflicting double the damage taken.
Curse—GhostStatusPower 0Accuracy -110 PPA move that has different effects depending on whether the user is a Ghost type or not.
Detect—FightingStatusPower 0Accuracy -15 PPThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Double Team—NormalStatusPower 0Accuracy -115 PPBy moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Dynamic Punch—FightingPhysicalPower 100Accuracy 505 PPThe user attacks by punching the target with full concentrated power. This also confuses the target.
Frustration—NormalPhysicalPower 0Accuracy 10020 PPThis full-power attack grows more powerful the less the user likes its Trainer.
Hidden Power—WaterSpecialPower 60Accuracy 10015 PPA unique attack that varies in type depending on the Pokémon using it.
Mud-Slap—GroundSpecialPower 20Accuracy 10010 PPThe user hurls mud in the target's face to inflict damage and lower its accuracy.
Natural Gift—NormalPhysicalPower 0Accuracy 10015 PPThe user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Nightmare—GhostStatusPower 0Accuracy 10015 PPA sleeping target sees a nightmare that inflicts some damage every turn.
Psywave—PsychicSpecialPower 0Accuracy 10015 PPThe target is attacked with an odd psychic wave. The attack varies in intensity.
Rage—NormalPhysicalPower 20Accuracy 10020 PPAs long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Return—NormalPhysicalPower 0Accuracy 10020 PPThis full-power attack grows more powerful the more the user likes its Trainer.
Round—NormalSpecialPower 60Accuracy 10015 PPThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Secret Power—NormalPhysicalPower 70Accuracy 10020 PPThe additional effects of this attack depend upon where it was used.
Seismic Toss—FightingPhysicalPower 0Accuracy 10020 PPThe target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Skull Bash—NormalPhysicalPower 130Accuracy 10010 PPThe user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
Snore—NormalSpecialPower 50Accuracy 10015 PPThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Soft-Boiled—NormalStatusPower 0Accuracy -15 PPThe user restores its own HP by up to half its max HP.
Submission—FightingPhysicalPower 80Accuracy 8020 PPThe user grabs the target and recklessly dives for the ground. This also damages the user a little.
Swagger—NormalStatusPower 0Accuracy 8515 PPThe user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
Teleport—PsychicStatusPower 0Accuracy -120 PPThe user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
Toxic—PoisonStatusPower 0Accuracy 9010 PPA move that leaves the target badly poisoned. Its poison damage worsens every turn.
Water Gun—WaterSpecialPower 40Accuracy 10025 PPThe target is blasted with a forceful shot of water.
Zap Cannon—ElectricSpecialPower 120Accuracy 505 PPThe user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.