← All Pokédex entries
Arbok native species sprite

#0024 · Generation 1

Arbok

Poison

Explore Arbok's stats, moves, habitats, evolutions, and ways to obtain it

Base stats

Hp60
Speed80
Attack95
Defense69
Special Attack65
Special Defense79

Abilities and capture

Abilities
Unnerve (hidden), Intimidate, Shedskin
Catch rate
90
Base friendship
50
Base experience
157
Egg cycles
20

Biology

Height
35 m
Weight
650 kg
Gender ratio
50% male
Egg groups
Dragon, Field
Can Gigantamax
No

Defensive matchups

Weak to
Ground type×2Psychic type×2
Resists
Grass type×0.5Fighting type×0.5Poison type×0.5Bug type×0.5Fairy type×0.5
Immune to
None

Moves

AttractNormalStatusPower 0Accuracy 10015 PPIf the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
BideNormalPhysicalPower 0Accuracy -110 PPThe user endures attacks for two turns, then strikes back to cause double the damage taken.
CaptivateNormalStatusPower 0Accuracy 10020 PPIf any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
ConfideNormalStatusPower 0Accuracy -120 PPThe user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
CurseGhostStatusPower 0Accuracy -110 PPA move that has different effects depending on whether the user is a Ghost type or not.
Double TeamNormalStatusPower 0Accuracy -115 PPBy moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
FissureGroundPhysicalPower 0Accuracy 305 PPThe user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
FrustrationNormalPhysicalPower 0Accuracy 10020 PPThis full-power attack grows more powerful the less the user likes its Trainer.
Hidden PowerWaterSpecialPower 60Accuracy 10015 PPA unique attack that varies in type depending on the Pokémon using it.
Mega DrainGrassSpecialPower 40Accuracy 10015 PPA nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
MimicNormalStatusPower 0Accuracy -110 PPThe user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.
Natural GiftNormalPhysicalPower 0Accuracy 10015 PPThe user draws power to attack by using its held Berry. The Berry determines the move's type and power.
RageNormalPhysicalPower 20Accuracy 10020 PPAs long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
ReturnNormalPhysicalPower 0Accuracy 10020 PPThis full-power attack grows more powerful the more the user likes its Trainer.
RoundNormalSpecialPower 60Accuracy 10015 PPThe user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
Secret PowerNormalPhysicalPower 70Accuracy 10020 PPThe additional effects of this attack depend upon where it was used.
Skull BashNormalPhysicalPower 130Accuracy 10010 PPThe user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
SnoreNormalSpecialPower 50Accuracy 10015 PPThis attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SwaggerNormalStatusPower 0Accuracy 8515 PPThe user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.

Evolution

No further evolution

Drops

Razor Fang · 1 · 5%

Where to find it

Wild encounterLevels 22-45 · Common · Grounded

Habitats: Badlands, Desert, Eroded Badlands, Savanna, Savanna Plateau, Windswept Savanna, Wooded Badlands, Ancient Sands and 19 more

When: Sky light 8 to 15

Best climate

Preferred temperature: -112°F to 248°F (-80°C to 120°C)

Wild encounter 2Levels 22-45 · Common · Grounded

Habitats: Badlands, Desert, Eroded Badlands, Savanna, Savanna Plateau, Windswept Savanna, Wooded Badlands, Ancient Sands and 19 more

When: Sky light 8 to 15

Best climate

Preferred temperature: -112°F to 248°F (-80°C to 120°C)

Wild encounter 3Levels 22-45 · Common · Grounded

Habitats: Badlands, Desert, Eroded Badlands, Savanna, Savanna Plateau, Windswept Savanna, Wooded Badlands, Ancient Sands and 19 more

When: Sky light 8 to 15

Best climate

Preferred temperature: -112°F to 248°F (-80°C to 120°C)

Wild encounter 4Levels 22-45 · Common · Grounded

Habitats: Badlands, Desert, Eroded Badlands, Savanna, Savanna Plateau, Windswept Savanna, Wooded Badlands, Ancient Sands and 19 more

When: Sky light 8 to 15

Best climate

Preferred temperature: -112°F to 248°F (-80°C to 120°C)

Wild encounter 5Levels 22-45 · Common · Grounded

Habitats: Badlands, Desert, Eroded Badlands, Savanna, Savanna Plateau, Windswept Savanna, Wooded Badlands, Ancient Sands and 19 more

When: Sky light 8 to 15

Best climate

Preferred temperature: -112°F to 248°F (-80°C to 120°C)

Wild encounter 6Levels 22-45 · Common · Grounded

Habitats: Badlands, Desert, Eroded Badlands, Savanna, Savanna Plateau, Windswept Savanna, Wooded Badlands, Ancient Sands and 19 more

When: Sky light 8 to 15

Best climate

Preferred temperature: -112°F to 248°F (-80°C to 120°C)

Wild encounter 7Levels 22-45 · Common · Grounded

Habitats: Infernal Dunes, Weeping Valley, Soul Sand Valley

Best climate

Preferred temperature: -112°F to 248°F (-80°C to 120°C)

Wild encounter 8Levels 1-1 · Common · Grounded

Habitats: Safari Biome

Best climate

Preferred temperature: -112°F to 248°F (-80°C to 120°C)

Other ways to obtain it

Evolution

Ekans: Level up · Reach level 22